TL;DR Tier List. These are my personal notes and I acknowledge it is just my opinion, just posted to hopefully help others S: Imperial Naute A: Battanian Skipari, Vlandian Nauta, Nord Huscarl, B: Sturgian Reaver, Nord Berserkr, Aserai Bahriyyah, C: Corsair Chief, Nord Skjaldbrestir, Nord Chosen of the Sky-God, Sea Raider Chief D: Various Convoy Guards, Nord Ulfhedinn, F: Nord Youngling Testing is done in actual campaign as well as using custom battles and the Retinue mod to look directly at stats/equipment. General Observations: Shields are required, otherwise you get shredded by ranged attacks. Skills and ship upgrades can boost shield health massively, with some like the Nord Decorated Shield crossing 2,000 hp! I've seen Huscarls with 20+ Javelins in their unbroken shield at the end of a battle. You can assume the high tier shields will not break in battle, meaning a single high damage hit creeping through is the best means of ranged attack rather than quantity. For ra...
I was thinking of how fun it would be to play as an army that invaded the other factions in the game. Start off with 200-300 mid to top tier troops, and your goal is to take over as much of the map as possible with them. Begin with very negative relations to every faction, possibly not even able to recruit except for rescuing prisoners, and try to establish yourself.
For example, it would be like playing as a unique spawn in Pendor. It would be so fun to spawn in as the leader of a snake cult army or something and attempt to do a playthrough as them (except be able to take fiefs and such). Any mods similar to this idea?
Submitted April 17, 2019 at 11:29AM by DamianNapo http://bit.ly/2XhfDoL
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