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Beta Mod Release - Hold the Line: Infantry AI - No more moshpit

Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...

👥 All Bannerlord wanderers/companions

⚠️ ANNOUNCEMENT

While editing my previous post, I bumped against the 40,000 characters limit, which was unknown to me. I decided to take the following course of action: to avoid encountering the character limit again, I split the wanderers/companions and marriage prospects post into 2 separate ones, with "Bannerlord" in the title for SEO reasons. Furthermore, instead of maintaining posts for each branch, the active posts will be dedicated to the beta branch, with a snapshot of the main branch values accessible for download if pertinent.

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Up to date as of beta e1.1.0; editing in progress, pardon my dust...

e1.0.10 snapshottemporarily redirects to the post

PLEASE READ THE FAQ BEFORE ASKING A QUESTION.

The purpose of this post is to provide pertinent information about all of Bannerlord's potential companions. Efforts will be made to keep it up to date, and expand on its information.

Currently present are the 64 wanderer templates found in spspecialcharacters.xml. Table contents are limited to the most gameplay impacting information, so some data, like traits, may be absent. Please note that due to a bug, characters have a couple more skill points scattered in some skills than listed here. This may also cause the levels to vary by 1.

If you're looking for a specific character or skill, press ctrl+f and input what you're after to save yourself some time.

Let me know if you notice any mistakse.

You might also like:

Post breakdown:

  1. Best of each
  2. Smiths, 1 templates
  3. Scouts, 11 templates
  4. Tacticians, 6 templates
  5. Rogues, 9 templates
  6. Medics, 4 templates
  7. Engineers, 4 templates
  8. Overachievers, 5 templates; wanderers with multiple non combat skills over 60, including charm, trade and stewardship
  9. Wanderers, 24 templates; wanderers with no non combat skills over 60
  10. FAQ

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Best of each

Skill Best skill level Most skilled templates
One handed 180 "the Golden"
Two handed 200 "Bloodaxe", "Coalbiter", "the She-Wolf" and "the Swordsman"
Polearm 190 "the Golden"
Bow 185 "of the Wastes"
Crossbow 140 "the Grizzled", "the Huntress" and "the Spicevendor"
Throwing 150 "the Golden"
Riding 170 "the Golden"
Athletics 130 "Ironbelly"
Smithing 60 "the Smith"
Scouting 140 "of the Wastes"
Tactics 100 "the Falcon", "the Golden" and "the Wanderer" (Aserai)
Roguery 140 "the Prince"
Charm 80 "Bitterdraught"
Leadership NA NA
Trade 100 "the Spicevendor"
Steward 100 "the Spicevendor"
Medicine 120 "the Scholar" (Aserai)
Engineering 80 "the Engineer", "the Knowing" and "the Wainwright"

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Smiths

Nickname Level Non combat skills Melee Ranged Mobility
"the Smith" 11 60 smithing 140 two handed, 110 polearm, 90 one handed 70 athletics

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Scouts

Nickname Level Non combat skills Melee Ranged Mobility
"of the Wastes" 13 140 scouting 150 two handed 185 bow 110 athletics
"of the Hills" (Vlandian) 9 120 scouting 90 one handed 120 crossbow
"Horsethief" (Battanian) 13 100 scouting 130 polearm, 120 one handed 110 throwing 130 riding
"the Huntress" 9 100 scouting 120 one handed 140 crossbow
"Frostbeard" 9 80 scouting 90 two handed 135 bow 70 athletics
"Blacktooth" 10 60 scouting 100 one handed 90 throwing 90 athletics
"Cowthief" 9 60 scouting 90 two handed 135 bow 70 athletics
"the Alone" 9 60 scouting 90 two handed 135 bow 70 athletics
"the Fish" 9 60 scouting 100 one handed 90 throwing 90 athletics
"the Ragged" 9 60 scouting 90 two handed 135 bow 70 athletics
"the Wanderer" (Battanian) 8 60 scouting 110 polearm, 100 one handed

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Tacticians

Nickname Level Non combat skills Melee Ranged Mobility
"the Golden" 16 100 tactics 190 polearm, 180 one handed 150 throwing 170 riding
"the Falcon" 13 100 tactics 130 polearm, 120 one handed 110 throwing 130 riding
"the Silent" 14 60 tactics 140 polearm, 130 one handed, 120 two handed 130 riding, 90 athletics
"the Brave" 12 60 tactics 110 polearm, 100 one handed, 90 two handed 110 riding, 70 athletics
"the Lucky" 11 60 tactics 140 two handed, 110 polearm, 90 one handed 70 athletics
"the Outcast" 9 60 tactics 90 one handed 105 bow 100 riding

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Rogues

Nickname Level Non combat skills Melee Ranged Mobility
"the Prince" 12 140 roguery 130 one handed 110 throwing 110 athletics
"the Hyena" 11 100 roguery 170 polearm, 160 one handed
"the Leopardess" 10 100 roguery 100 one handed 90 throwing 90 athletics
"the Butcher" 10 60 roguery 130 one handed 110 throwing 110 athletics
"the Shark" 10 60 roguery 130 one handed 110 throwing 110 athletics
"Longknife" 9 60 roguery 100 one handed 90 throwing 90 athletics
"the Mad" 9 60 roguery 100 one handed 90 throwing 90 athletics
"the Robber" 9 60 roguery 100 one handed 90 throwing 90 athletics
"the Accursed" 9 60 roguery 90 two handed 135 bow 70 athletics

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Medics

Nickname Level Non combat skills Melee Ranged Mobility
"the Scholar" (Aserai) 10 120 medicine 100 one handed 90 throwing 90 athletics
"the Healer" 9 80 medicine, 40 scouting 70 one handed 70 throwing 70 athletics
"the Surgeon" 8 80 medicine 70 one handed 70 throwing 70 athletics
"Willowbark" 8 60 medicine, 20 scouting 70 one handed 70 throwing 70 athletics

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Engineers

Nickname Level Non combat skills Melee Ranged Mobility
"the Wainwright" 9 80 engineering 60 one handed 70 throwing 90 riding
"the Engineer" 8 80 engineering 90 one handed 120 crossbow
"the Knowing" 7 80 engineering 60 one handed 100 crossbow
"the Scholar" (Imperial) 7 60 engineering 70 one handed 70 throwing 70 athletics

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Overachievers

Nickname Level Non combat skills Melee Ranged Mobility
"the Wanderer" (Aserai) 14 100 tactics, 80 scouting 130 polearm, 120 one handed 110 throwing 130 riding
"the Black" (Vlandian) 13 120 roguery, 80 scouting 120 two handed 160 bow 90 athletics
"the Swift" 13 100 roguery, 80 trade, 80 steward 90 two handed 135 bow 70 athletics
"Bitterdraught" 10 80 charm, 60 medicine, 40 trade, 40 steward 70 one handed 70 throwing 70 athletics
"the Spicevendor" 11 100 trade, 100 steward 120 one handed 140 crossbow

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Wanderers

Nickname Level Non combat skills Melee Ranged Mobility
"Ironbelly" 11 30 tactics 160 one handed 130 throwing 130 athletics
"the Wronged" (Battanian) 9 130 one handed 110 throwing 110 athletics
"the Hawk" 9 120 one handed 130 bow 120 riding
"the Grizzled" 8 30 tactics 120 one handed 140 crossbow
"the Black" (Imperial) 8 40 roguery 100 one handed 90 throwing 90 athletics
"the Grey Falcon" 10 40 scouting, 40 tactics 90 one handed 105 bow 100 riding
"of the Hills" (Imperial) 9 40 scouting, 20 roguery 90 two handed 135 bow 70 athletics
"the Fatherless" 8 90 one handed 105 bow 100 riding
"the Wronged" (Imperial) 7 40 roguery 90 one handed 120 crossbow
"Bloodaxe" 14 30 tactics 200 two handed, 170 polearm, 150 one handed 110 athletics
"Coalbiter" 14 200 two handed, 170 polearm, 150 one handed 110 athletics
"the She-Wolf" 14 20 tactics 200 two handed, 170 polearm, 150 one handed 110 athletics
"the Swordsman" 14 200 two handed, 170 polearm, 150 one handed 110 athletics
"the Bull" 13 40 tactics 170 two handed, 140 polearm, 120 one handed 90 athletics
"Breakskull" 12 170 two handed, 140 polearm, 120 one handed 90 athletics
"the Red" 12 170 two handed, 140 polearm, 120 one handed 90 athletics
"the Shieldmaiden" 12 170 two handed, 140 polearm, 120 one handed 90 athletics
"Barrelchest" 10 140 two handed, 110 polearm, 90 one handed 70 athletics
"Ironeye" 9 30 tactics 170 polearm, 160 one handed
"the Boar" 9 30 tactics 170 polearm, 160 one handed
"the Loud" 14 40 tactics 140 polearm, 130 one handed, 120 two handed 130 riding, 90 athletics
"Fairhair" 7 140 polearm, 130 one handed
"the Wronged" (Vlandian) 12 130 polearm, 120 one handed 110 throwing 130 riding
"the Wanderer" (Imperial) 6 110 polearm, 100 one handed

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FAQ

  • For any question about spawns, refer to u/kriffin's explanation of wanderer spawning mechanics.
  • What does X skill/role do?
    You can easily figure this out by accessing the character tab and looking at the description of a skill's passives and perks. Some require the character to be assigned a role, such as scout or surgeon, while others require them to be leading the party. Some merely require them to be in your party to take effect.
  • The encyclopedia says that I can find a wanderer in X town, but he's not there...
    Location information for wanderers you have never met is based on rumors, and isn't reliable.
  • I found a wanderer, but he doesn't have the same skills as in your tables...
    Some wanderers have identical nicknames but different cultures and skills; in which case, culture is indicated in parentheses to differentiate them.
  • Why haven't you listed traits?
    It appears they don't do much yet.
  • Why haven't you listed attributes and focus points?
    It appears they're randomly distributed.


Submitted April 14, 2020 at 06:58AM by Escapeware https://ift.tt/3b9SOea

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