Some of the castles in this game are so profoundly poorly designed that it almost seems like they are deliberately designed to favour attackers. I can buy the idea that some cities could have bad defenses to accomadate the organic growth of the town or whatever, but the idea that a castle, something built from the ground up to be a defensible strong point, would be so profoundly awful, is just a fucking absurdity I just got Melion castle and had to defend it against what should have been an easy siege defence and holy shit it it ever fucking awful. Not only does it have terrible defensible choke points, but the choke points it does have are seemingly deliberately cluttered with obstructions and full on buildings for reasons i cant really understand so you cant even actually use them. This castle is straight up a liability to the point where it would probably b3 better to fight the battle in the field Im genuinely confused as to what the design philosophy is for castles in this this g...
So upon finding the Eagle Rising mod and seeing the cool overhaul it did for the Empire, I was wondering if there was any good, at least semi-realistic reskin for Vlandia that uses all the medieval gear mods that are out there now. Reskin Rearm seems pretty close to what I want, but it doesn't seem to work on 1.5.8. I've seen a few others, but they all tend to have goofy load outs like Knights in full plate armor with leather pauldrons or that horrible Hallow plate.
Are there any troop reskins that introduce plate armor and later period medieval gear while still keeping it semi-realistic looking?
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