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Anyone else have No quests/ all towns 90-100 security?

I started a new campaign for the first time since war sails released and I almost immediately noticed many quests were not generating. No transport merchants, caravan ambush, army of poachers, extortion by deserters, etc. only quests were gang leader. Thats when I noticed these quests weren’t spawning because they require certain persmaters like security < 50 or something (I made this value up) and almost every settlement in the game is sitting at or close to 100 security. It really makes the early game a slog and towns have no chance to rebel because security is too high. I think it’s mostly due to huge garrison sizes, did TW change something with town security or how many troops get donated to garrisons or something ? submitted by /u/Straight-eerie [link] [comments]

Sue's Lord From Family mod causing severe FPS drops on the campaign map

1.5.5

Not a rant just a heads up. My last 2 playthroughs from mid to late game suffered from game breaking FPS drops down to 10 or less. At the time I put it down to overpopulation from mods I use but in trying to troubleshoot a save that would crash after a certain event (something about promoting a hero) I disabled it and while my game still crashed I noticed immediately my FPS was back up to 40+. So on this playthrough when my FPS started dipping into the teens I tried disabling it again and confirmed it was this mod causing drops.

It's a great mod for when you need it and I liked being able to create my own clans but I found I don't need it. I have a thriving kingdom with about 12 clans who all asked to join. Not sure but I think Diplomacy Fixes?

submitted by /u/Jasper9080
[link] [comments]

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