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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

I learned my lesson about executing all the lords…

So this is the first playthrough I’ve done where spent more than 5 years playing it. I’ve spent 14 actually. I married, had a kid who’s now 10, and I couldn’t wait to see her come of age and play as her.

However, due to my tactics of executing every single lord when I defeat them, there will no longer be an empire to conquer once she’s 18. I’ve screwed my playthrough, and now I must start over as a more honorable man, so that my child has the future of bloodshed that I desire.

submitted by /u/DrGrantsSpas_12
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