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WHY ISN'T THERE A MESSENGER/COURIER SYSTEM?!

Genuinely. I want to find this guy, I have to trek across the entire goddamn map to find him because he seems to know how to teleport. ​ If anyone from the devs are reading this, here's my suggestions: ​ When a courier comes to you, add an extra promt asking us if wed like to hire the courier. ​ In taverns, add a courier that we can hire for a sum. ​ Or, use other nobles or people. ​ So, here's what I mean by that last point. When you want to recruit a clan and make if a vassal, you must ask the clan leader to join you. If you try to ask anyone else in tje clan, they defer you to the leader. Well, what if when we do that, we could tell the person to deliver a message to the leader next they see them. ​ Also, this could make declaring war more immersive and thrilling. Because now they could make it so you need to hire a courier to declare war on someone. So, if it takes several days to send the message, you could send the cour...

The developers are actually very smart

In business, there is this concept of competitive advantage which is defined as anything which makes their own product stand out from their rivals. If company A and company B are within the sector, both company's products must be slightly different from each other to produce an "edge". If you are a smart businessman, you would play towards your strength, or your "edge".

Likewise, TW knows its competitors in the genre of medieval gaming. As such, its focus is on the battle simulation aspect because no other games offer what it offers. It shall not focus on diplomacy because ck3 offers a better product. It shall not focus on fief management because manor lord offers a better product. The list could go on but you get my point.

I don't like TW for what they did to this game but I cannot blame them either. They are merely playing to their strength.

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