I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
So I'm current;y marshal for Sarleon, at war with Ravenstern, Fierdsvain, and Dshar Principalities. I can't beat any of them in open field conflict but when I start taking castles and towns the enemy is recapturing them when I inevitably have to react to an enemy offensive in a different region. Does anyone have a simple solution for holding those areas until they get given to a lord and reinforced that doesn't include leaving a large amount of my own troops in them?
Submitted March 21, 2017 at 08:12AM by Scrubpuppy http://ift.tt/2n3zoiG
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