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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

How come my skirmishers don't use the right weapons in Gekokujo?

This is in daimyo edition. I trained my Tokugawa villagers to be skirmishers since they are supposed to get elite gunners, but a majority of them use bows and arrows instead. Their archery stat is not nearly as good and bows and arrows don't even show up as part of their loadout when you ask them about their equipment. Is this a bug? I hired a bunch of Tsushima gunners and they all seem to be using guns. Do villager skirmishers just always prefer bows even if they're supposed to be gunners?



Submitted November 20, 2018 at 03:54PM by weatherdog https://ift.tt/2PICg64

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