I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Just started playing AWOIAF a couple days ago, been getting this annoying Runtime error crash. Seems to only happen when entering the "main menu" city screen, either when entering the city or when exiting from "trading with the locals" etc.
Is there any solution for this yet? I have "Load textures on demand" on, I've had it ticked on since I started playing this mod. I've also tried with shaders high and low
Submitted February 18, 2019 at 05:06AM by Supergun1 http://bit.ly/2NaAd6k
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