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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

{AWOIAF} Issues that make my life harder & mod review :(

  1. All lords beside Upstanding and Good Natured getting pissed whenever I give any fief way. I’m confused as to why Martial lords get upset because I thought in the original Mount & Blade Warband I could give them 3 fiefs and then they would shut up?

  2. Sieges usually SUCK!! Don’t get me wrong I know everyone has this issue but I hate how the troop AI troops all love to mosh with each other. Makes easy pickings for any archers and I’ve had cases where my own troops have caused my character to fall to their death šŸ˜‚

  3. All the factions don’t attack at all after a few hundred days from the Red Wedding event. I turned off diplomacy mode as soon as the event ended to try and counter this but other than House Targaryen invasion and the Stormlands, or the Westerlands occasionally attacking Dorne, there is not much action.

  4. Nights Watch are a bunch of pu$@ys!! A lot of guided talk about taking Kings Landing so you can send commanders to the wall and help fight off the white walkers . I did this and sent over 50+ lords to help out but they did nothing. AI for the lords gets scared whenever white Walker parties outnumbers them even when they have 900+ troops from nearby friendly lords? This might be a bug because I thought the Nights Watch is supposed to attack the White Walkers when they show up. Instead they run off and I’m left with 6 1400+ white Walker parties raiding and attacking my lords

  5. Dragonstone faction keeps coming back from the dead. I don’t know if this is a coincidence but for some reason it’s ruler, Stannis Baratheon still hasn’t left the realm and I can’t find him on the map(using cheats). Also every time this faction has come up it’s because of one of my lords has defected and that lord is always a former Dragonstone lord (that serves as my vassal) Any way to stop this because I lost like 5 lords to this and usually the lords that defect have a 70+ relation with me?

Overall I’m having a good time. I’ve been playing with my character for about 1020 days, have taken almost all of the North, the entirety of the Iron Islands, Vale, most of the Riverlands and Crownlands, and a sizabke portion of the Reach. Gameplay is great, but wish there were a few more main quests to keep me busy and other than a few gameplay issues such as the White Walker Invasion (#4 - I maybe has something to do with Jorah Mormount being still alive in my play through despite completing the Crastors Keep quest), I found it to be a really well constructed and thoughtfully designed mod!šŸ‘šŸ»



Submitted January 31, 2021 at 06:47PM by Super4B https://ift.tt/3pvUQwh

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