Why I Still Love Bannerlord Despite Its Flaws Hello everyone I've been thinking about this for a while, and I wanted to share it with anyone who enjoys Bannerlord, or wants to enjoy it more. If you're already having fun throughout the entire game, that's great. This post probably isn't aimed at you. But if you've ever felt that Bannerlord has incredible potential yet somehow loses its magic after the early game, maybe this perspective will help. I completely understand the criticism the game receives. Bannerlord could have been so much more. The quests become repetitive, diplomacy lacks depth, and many of its mechanics never evolve as much as they could. The early game is exciting, the mid game starts to slow down and the late game often turns into a grind. I agree with all of that. And yet... I still enjoy every stage of the game. The reason is simple; I don't rely on the game to tell my story. I create one myself. To me, Bannerlord feels less like a tra...
The work order system is completely broken and functionally unplayable, and I don't understand how it even came out.
The work order system constantly offers work orders that demand "easy" jobs that are functionally impossible with the provided pieces, well after the smithing skill has far surpassed what is "required." All but a very few work orders are impossible to complete to satisfaction. How was this system implemented when it is in such a broken state that far over-levelled players can't complete the easiest tasks?
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