I mean I play it mainly as Role play, so winning it is not my goal, but I definitely want to be successful. Usually, getting first city is pretty hard, because having less than 200 troops, building siege camp, fending off enemy lords roaming around my siege camp requires big heap of luck. Then expanding the kingdom without clans is hard, even with two or three it gets hard against fully established kingdoms. However, weekly I see many posts about finished game, great strategic win, destroying whole kingdoms singlehandedly.... I am by no means beginner, having 2K+ hours in Warband (partially napoleonic wars as regiment member, but still many hours in Floris, Pendor and so on), 700+ hours in Bannerlord. I use Diplomacy, RBM so it is harder, but still... submitted by /u/Top_Leopard_9528 [link] [comments]
The work order system is completely broken and functionally unplayable, and I don't understand how it even came out.
The work order system constantly offers work orders that demand "easy" jobs that are functionally impossible with the provided pieces, well after the smithing skill has far surpassed what is "required." All but a very few work orders are impossible to complete to satisfaction. How was this system implemented when it is in such a broken state that far over-levelled players can't complete the easiest tasks?
[link] [comments]
Comments
Post a Comment