As of right now I’m an independent kingdom of just my clan holding most of the eastern empire towns and castles, 3 towns and 7 castles. I’ve run a campaign like this before, where I get filthy rich as “mercenary” owning towns then switch to a kingdom, but I’m curious if anyone else has thought on what I should do. My current thought it to start looking at what lords I want to turn from other kingdoms. I like the idea of distributing my fiefs to lords as incentive and also a cool way to control the layout of my kingdom. Let me know if you can think of any other creative, unique, and fun ways to go on from here. I’m playing on the unmodded xbox version so looking to keep it interesting. submitted by /u/WhiteLightning2002 [link] [comments]
Pretty much what I said. I'm into marine stuff, aquaculture etc. and I love trading in Bannerlord. I'd love to control a town and produce a bunch of fish. I'd prefer crustaceans to sell but unfortunately they're not in the game. :(
Not to mention I like roleplaying ocean-related characters. Sidenote that I really wish there was ocean travelling and combat, Feudalism II will always be one of my favourite games.
Which town has the most fish production that you know of? And is there a way (race, skill, etc.) to help the town produce more?
Edit: I love the idea of making it so my soldiers only have to eat one type of food and it's just fish.
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