RBM introduces cutting arrows in addition to the piercing ones. Most troop trees go from cutting arrows at the low tiers and upgrade to bodkin (pierce) arrows later on. Pierce damage has always been superior to cut and that's why cut damage usually has a higher base damage score. Fians (including champs) have the opposite progression. They have P damage from tier 2 to 4 but at tier 5 they trade them in for barbed arrows. While the base damage goes up from 110 to 135, cut damage is so much worse against armored troops it serves as a huge nerf. I tested in custom battles and their performance is disappointing. Dismounted Druzhinnik Champions solidly beat Fian Champions. Dismounted Khan's Guards absolutely annihilated the fian champions. Imperial t5 archers beat regular fians in a close fight. Asurai Master archers absolutely stomped the regular fians. The tide however turns if you use t4 archers. Battanian Heros won vs Asarai Experienced archers and imperial veteran archers. ...
There is a lot of talk about what needs to be fixed and when, and I think this is a problem big enough worth fixing soon. In my latest playtrough, it has not been once or twice that my catapults have destroyed my on siegetowers when they are at the wall, or my battering ram at the gate. Aside from killing or wounding countless of my troops, it halts the attack.
As a sidenote I usually build only catapults in sieges, so could this be avoided by building trebuches or ballistas? I just think that they aren't as good, so that is why I only use catapults.
Has anyone else experienced this?
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