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Everybody manages to "win" the game

I mean I play it mainly as Role play, so winning it is not my goal, but I definitely want to be successful. Usually, getting first city is pretty hard, because having less than 200 troops, building siege camp, fending off enemy lords roaming around my siege camp requires big heap of luck. Then expanding the kingdom without clans is hard, even with two or three it gets hard against fully established kingdoms. However, weekly I see many posts about finished game, great strategic win, destroying whole kingdoms singlehandedly.... I am by no means beginner, having 2K+ hours in Warband (partially napoleonic wars as regiment member, but still many hours in Floris, Pendor and so on), 700+ hours in Bannerlord. I use Diplomacy, RBM so it is harder, but still... submitted by /u/Top_Leopard_9528 [link] [comments]

In your opinion, what are the best policy choices for forming a new Kingdom?

After a 6 month hiatus I am back to whacking off heads on horseback at full speed and I am getting to the point where I am gonna backstab the Northern Empire and form my own kingdom.

I want to know what you think the best policy choices are on formation of my new Kingdom, and then what the priority would be for the next policies to get after formation.

It used to be, get whichever policies give you the biggest party first, and then go for whatever gives the ruling clan the most influence, so you can pass whichever policies you want later. Is that still the case, or are there new schools of thought? Any advice and thoughts about kingdom policies is welcome! Thank you!

submitted by /u/notreallyanumber
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