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Is there a mod that changes the formation system to the one from Warband?

In Warband you would allocate troops to formations on your party screen. You could put individual troops in formation 1,2, 3 etc. In bannerlord it feels cumbersome having to do it in the battle deployment screen using the sliders. Is there a way to change this? submitted by /u/FingersToKeyboard [link] [comments]

Game crash before battle, not sure what error is

The game crash before going into battle for some armies, not sure which mod is causing it. exception error as follow:

Please help, thanks!!

Exception information
Type: System.ArgumentNullException
Message: Value cannot be null. Parameter name: source
Source: System.Core
CallStack:

  1. at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source)
  2. at TaleWorlds.Core.Extensions.IsEmpty[T](IEnumerable`1 source)
  3. at SandBox.SandboxBattleBannerBearersModel.GetBannerBearerReplacementWeapon(BasicCharacterObject agentCharacter)
  4. at TaleWorlds.MountAndBlade.Mission.SpawnTroop_Patch1(Mission this, IAgentOriginBase troopOrigin, Boolean isPlayerSide, Boolean hasFormation, Boolean spawnWithHorse, Boolean isReinforcement, Int32 formationTroopCount, Int32 formationTroopIndex, Boolean isAlarmed, Boolean wieldInitialWeapons, Boolean forceDismounted, Nullable`1 initialPosition, Nullable`1 initialDirection, String specialActionSetSuffix, ItemObject bannerItem, FormationClass formationIndex)
  5. at TaleWorlds.MountAndBlade.BannerBearerLogic.FormationBannerController.UpdateBannerBearersForDeployment()
  6. at TaleWorlds.MountAndBlade.AutoCaptainAssignmentLogic.OnCaptainAssignedToFormation(Agent captain, Formation formation)
  7. at TaleWorlds.MountAndBlade.AutoCaptainAssignmentLogic.AssignBestCaptainsForTeam(Team team)
  8. at TaleWorlds.MountAndBlade.AutoCaptainAssignmentLogic.OnFormationUnitsSpawned(Team team)
  9. at TaleWorlds.MountAndBlade.Team.OnFormationUnitsSpawned()
  10. at TaleWorlds.MountAndBlade.MissionAgentSpawnLogic.OnInitialSpawnForSideEnded(BattleSideEnum side)
  11. at TaleWorlds.MountAndBlade.DeploymentMissionController.SetupTeams()
  12. at TaleWorlds.MountAndBlade.DeploymentMissionController.OnMissionTick(Single dt)
  13. at TaleWorlds.MountAndBlade.Mission.OnTick(Single dt, Single realDt, Boolean updateCamera, Boolean doAsyncAITick)
  14. at TaleWorlds.MountAndBlade.MissionState.TickMission(Single realDt)
  15. at TaleWorlds.MountAndBlade.MissionState.OnTick(Single realDt)
  16. at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
  17. at TaleWorlds.Core.Game.OnTick(Single dt)
  18. at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
  19. at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
submitted by /u/Cadors85
[link] [comments]

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