Skip to main content

Those don't look like "Plains" to me.

So, I end up loading into a fight after reading the Auto Resolve where it says that the battle location takes place in the "Plains" as well as looking visually at where im located on the map with not a single tree in sight around me, and then i get a marsh surrounded by trees. Begs another question, if I would have auto resolved, would it have auto'd on that map I loaded into or would it have auto'd with a Plains modifier to cavalry/horse archer troops? submitted by /u/tjburke93123 [link] [comments]

How do you even begin to build momentum and not just flip settlements back and forth?

Hi everyone, not really a new M&B player but an inconsistent one. This may seem like a bit of a silly question, but how do you even begin to take over a chain of settlements? In my experience it's just flip flopping the outer edges back and forth because no one can maintain a decent army after a couple of battles.

On top of that, this game really feels like a massive slog with troop management. I don't understand why some sort of buffer couldn't be put in place for a garrison when you take over a settlement. It feels like you just have to troop dump over and over and then run around to recruit and retrain.

Does anyone have any tips on troop/settlement management? Another big issue is the settlements all rebel when starting to take new territories. I'm playing Battania and trying to get the Vlandians, but after a few lengthy wars there's been zero progress on either side besides a castle or two. If I get the settlement I always set it to the festivals and games or whatever it's called, but I have no idea how to overcome the opposing culture loyalty debuff. Also, if you set a governor that takes them out of your party, right?

Thanks! Excuse the lengthy post!

submitted by /u/ravensfan852
[link] [comments]

Comments

Popular posts from this blog

TaleWorlds Forums

Back when Bannerlord was announced, I vaguely remember that, in the announcement thread, people were discussing the choice of the title "Bannerlord." Does anyone else remember that? It was a useless topic to discuss, but I kept coming back because I was so hyped about the game and was hoping for more information about it. Submitted December 23, 2018 at 06:27AM by Genghis-Swan http://bit.ly/2PXSwvf

Dickplomacy Reloaded!

Hello everyone! :D I just made a mod, it's called Dickplomacy Reloaded. Basically it adds the functionality that you would find in normal mods, such as Dynamic Troop Trees, Custom Troop Trees, Freelancer, Tournament Play Enhancements, Single Screen Character Creation, and Rubiks World Map into Dickplomacy. ^-^ It also doesn't require WSE, but you still need the older (exe) version of Warband that comes with Dickplomacy. (Though I haven't tested it with the newest version of Warband so it might work.) Also, if you do decide to download it, please ignore (DO NOT USE) the "content options" folder, it is legacy, and the mod is compiled from source with all features. (This mod includes source btw) https://www.nexusmods.com/mbwarband/mods/6243/?tab=description Also, I am hoping to support it in the future, i.e through content updates and bug fixes. I hope everyone likes it!! :D Submitted August 11, 2018 at 09:48PM by amazing_lily https://ift.tt/2KMd9rK

Old Realms mod crash

Hi everyone I've been trying to get the Old Realms mod to work the last couple of hours. I changed my bannerlord patch to match mod (1.6.2). Everytime I try to boot it up, it reaches the "Old Realms" loading screen for a couple of seconds, then crashes.. I really want to get this to work, anybody who can help? :D Submitted October 09, 2021 at 10:45AM by molly1111 https://ift.tt/30b37xX