I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
What are the consequences/outcomes of this? I know other NPCs will hate but like if I slowly kill the male population will NPCs in other clans have kids regardless? Do widows remarry? Does the game just spawn new clans with preset NPCs if the number or NPCs get low? I just wanna kill all the men and steal their wives and then live out my final years in peace. Thanks.
Submitted December 17, 2022 at 07:54PM by DesiredEyes https://ift.tt/07yukzG
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