I recently saw a mod for this game that adds conversational ai to the game, even letting quests be started among other things. This got me thinking if maybe this is a good thing to integrate in these kinds of sandbox rpgs where there isn't a fixed story or moving voicelines. It could add some immersion and personal stakes if officially integrated and fully fleshed out. I kind of like the idea, what do you think? submitted by /u/Busy-Blacksmith5898 [link] [comments]
Hi Bannerlords,
I'm in late game with 300+ leadership, tactics, charm etc. and I am running into an issue that I find to be very annoying.
I go into a battle with say 350 troops but I when I'm placing them down pre-battle, I only get to arrange a small fraction of that force, maybe 100ish total?
They will spawn in during the battle as needed, but it's such a let down to recruit hundreds of elite troops only the throw them at the enemy in teams of 20-30.
If the game just wants to minimize GPU usage, then why does the enemy get to spawn so many more than me at the start of the battle? I don't get it.
What mechanic is this, and is this something I can fix?
Thanks!
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