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300k per day mercenary contracts

I’m in a bit of an odd situation in my Realm of Thrones campaign and I’m trying to figure out whether this is a bug or a mod conflict. I joined Myr as a mercenary and have been building up a lot of influence by fighting battles and donating prisoners. I’m now sitting at almost 2,700 influence, and I’m getting around 300k gold per day from it. At first, I thought this might just be some kind of massive influence-to-gold conversion, but the problem is that my influence barely decreases. I’m only losing around 20 influence per day. When I hover over my influence, it shows something like: -550 influence — converted into gold +530 influence — positive modifier/refund So I’m effectively losing only ~20 influence per day while still receiving the full amount of gold from the -550 influence conversion. The result is that I’m making 300k+ gold every day. I’ve made around 10 million gold from a single war with Dorne, which obviously seems completely unintended. I’m assuming this is eithe...

What mechanic is going on here and how do I fix it?

Hi Bannerlords,

I'm in late game with 300+ leadership, tactics, charm etc. and I am running into an issue that I find to be very annoying.

I go into a battle with say 350 troops but I when I'm placing them down pre-battle, I only get to arrange a small fraction of that force, maybe 100ish total?

They will spawn in during the battle as needed, but it's such a let down to recruit hundreds of elite troops only the throw them at the enemy in teams of 20-30.

If the game just wants to minimize GPU usage, then why does the enemy get to spawn so many more than me at the start of the battle? I don't get it.

What mechanic is this, and is this something I can fix?

Thanks!

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