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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

How do you spend your attributes?

My current playthrough went to END ->8+2 (from perk), INT -> 10, and wondering what is the last one/two attribute to build up.

Why END+INT?

END -> 190HP(Athletics275) + Unlimited legendary weapon & unlimited money + 150 mount speed & 100 Maneuver

INT -> 165% troop HP & Cheat Death & 35% HP recovery + lots other health booster + 40% wage discount (companion rarely can reach 10 Int) + Free up 3 Companion

With these two, I basically become unstoppable machine 190HP + 35% HP recovery, and my troop become ~ 2 times stronger

What would be the other great place to spend future attributes (currently lvl 38)?

Thoughts:

CNG 10 -> 13% party movement speed + 130% Simulation damage + 130% loot + Free up 1 Companion (however, this will likely take forever to achieve since I am at 2 CNG atm, and simulation seems to defeat the purpose of bannerlord?)

CTR -> 8+2(from perk) -> I am a Mounted Archer, and typically kill 30 (field battle)~ 70 (siege) per large battle. Most high lvl troops require 2 shoot to kill atm but Bow275 will make it 1 shoot kill and hence double the effectiveness (which also in turn make lvl up faster). + crossbow & throwing are useless.

SOC -> +80 party size (from 380 to 460) + 1 party limit & companion limit + 16 Influence per day (useless for me) + Trade settlement (useless since I love sieging)

Hybrid SOC -> 5 & CTR -> 7+(5+2) -> 1 party limit & companion limit + one-shoot most troop

VIG -> No No. Not a melee fighter (foot fighting too weak, calvary can be one-shoot by other)

PS: My current layout VIG2 CTR4(2+2) END10(8+2) CNG2 SOC3 INT10

submitted by /u/Left-Dig-8088
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