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TOWN CEREMONIES IS FINALLY OUT! here is the launch trailer i made to showcase my mod

hey guys, i know i have been teasing you all week with videos and screenshots of my mod, and i am glad to tell you that the mod is finally out on nexus mods. here is the nexus mods link for you guys to download the mod and try it it. i tried my best to make my mod compatible with the vast majority of the mods out there, for you to enjoy it with your favorite mods (of course i cant be 100% sure it will work with all mods, but test it out and tell me!) this is the second mod i launch and i tried my best to remove as much bugs and crashes as possible, but it could be the case that some slipped by me. please try the mod out and report any bugs/crashes if you see any in the nexus page. i hope you guys like the trailer video i made and like the mod more. looking forward at what types of videos and screenshots you guys are gonna make with my mod. hope you have fun playing it. submitted by /u/black_ap3x [link] [comments]

What’s the phrase in Ck3? “Callus Bellus” or “reason for war”

Idk why a game that focuses on realism and immersion has such a streamlined mechanic for declaring war, dishing out feifs, and voting at councils after a castle/town is taken. I’d rather those settlements remains in the hands of the lord that actually takes a town or castle until the war is over. Then the council will take place at the kings home city. Gives you a reason to walk thru the city or visit to the keep and creates an interesting moment where many lords will be in one place at one time (not just coincidentally).

Also there are plenty of reasons they could have in game for going to war other than “they’re weaker let’s kill all of them and eat their children” 🤣

With other mods plus a “Fog of war” mods or updated that makes intelligence gathering and messengers part of the game experience. Maybe you leave a rogue companion in the Kings city and order him to raise a small army inside the walls and storm the keep during these council meetings. Of course this would make war and peace and asset/troop consolidation part of the gameplay as well as giving players reason to walk thru a city where other mods like random assassinations attempts can take place.

Just thinking out loud. I think I’m starting to get burnt out on the vanilla experience. Crusader Kings 3 is fun but the intersting thing about Bannerlord is seeing the “rise and fall” narrative play out in various world states. Who lives who dies and how, etc.

submitted by /u/RedRapture781
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TaleWorlds Forums

Back when Bannerlord was announced, I vaguely remember that, in the announcement thread, people were discussing the choice of the title "Bannerlord." Does anyone else remember that? It was a useless topic to discuss, but I kept coming back because I was so hyped about the game and was hoping for more information about it. Submitted December 23, 2018 at 06:27AM by Genghis-Swan http://bit.ly/2PXSwvf

Worth a post.

These loading screen dudes are always looking at me like they’re judging me submitted by /u/Illustrious-Club1291 [link] [comments]