Skip to main content

Do the consequences of executing lords transfer to the heir of your clan?

This is my first playthrough. My character is now in his 60s and I just had 2 children born. I’m planning to retire him as soon as one of them comes of age. Over the course of this campaign there’s been quite a few lords that I want to track down and execute. So if I start doing that, will my heir inherit all the negative that comes with executing them? submitted by /u/Worth-Consequence247 [link] [comments]

I feel I deserved this [PoP] (Story)

There I was, a brash young Captain, traversing the lands of Pendor with my ragtag band of rouge knights and mercenaries. When what should I happen upon but a siege, the Fierdsvain were assaulting Dagon castle.

I set up camp nearby to watch it happen, it lasted a while in-game, both parties numbers rapidly trickling down, and then suddenly a message flashed up on the screen.

"The Kingdom of Ravenstern and the Fierdsvain made peace"

"Well that was anti-climactic" I thought to myself. I prepared to move on, but as I hovered my cursor over Dagon castle one last time to check on the Ravenstern casualties, I noticed they only had 10 able-bodied men left. At this point I had around 50 men in my company.

Fast-forward several minutes and I am the King of the new Kingdom of Pendor, with only Dagon Castle, and it's connected village to my name.

I knew that Ravenstern would be coming in great numbers to retake their castle, and with 3 right to rule It was only a matter of time before the other realms try and cut me down to size. So I came up with a plan, I swore fealty to the Kingdom I just took a castle and village from, and they accepted, letting me keep both.

Hours later (In game:months) I've built a training grounds in the castle, and have myself an assortment of Ravenstern units couple of Knights, along with a small handful of Rangers and Kierguard, plus what was left of my original mercenary band, all in all, around 90 men.

We went back to war with the fierdsvain, and, within minutes I was under seige, the force was far too large for me to defeat, so I fled, planning to let them take it, and then counter-seige the small garrison they left behind. This plan succeeded, but they returned almost instantly, so I left again.

This process repeated itself about 8 times, I had fewer and fewer men left to counter-seige with each time. I knew a truce had to be just around the corner, I could only hope that I was In control of the castle when peace was made. It was like an extremely tense game of musical chairs.

Luckily, peace was made with the fortress in my hands, and I gave a prayer to Astrea in thanks. I deposited what was left of my party in the garrison, planning to recruit more men from the villages to make up for the heavy losses sustained during the war (we made no actual gains in the war, even though our king declared it)

No sooner had I set foot out the castle gate than another message appeared on my screen. "Sarleon has declared war on Ravenstern" and now they have taken Dagon Castle from me.

I have very few men left, I have no patience left, all I wanted was a castle as a base of operations while I built myself up to the equivalent of the great lords, never did I expect to face such hardships, only to end up back where I started.

TLDR: Don't Steal castles and then swear fealty to the man you stole them from, fate will punish you...



Submitted February 27, 2017 at 05:02AM by GThellraiser http://ift.tt/2m2v456

Comments

Popular posts from this blog

TaleWorlds Forums

Back when Bannerlord was announced, I vaguely remember that, in the announcement thread, people were discussing the choice of the title "Bannerlord." Does anyone else remember that? It was a useless topic to discuss, but I kept coming back because I was so hyped about the game and was hoping for more information about it. Submitted December 23, 2018 at 06:27AM by Genghis-Swan http://bit.ly/2PXSwvf

Dickplomacy Reloaded!

Hello everyone! :D I just made a mod, it's called Dickplomacy Reloaded. Basically it adds the functionality that you would find in normal mods, such as Dynamic Troop Trees, Custom Troop Trees, Freelancer, Tournament Play Enhancements, Single Screen Character Creation, and Rubiks World Map into Dickplomacy. ^-^ It also doesn't require WSE, but you still need the older (exe) version of Warband that comes with Dickplomacy. (Though I haven't tested it with the newest version of Warband so it might work.) Also, if you do decide to download it, please ignore (DO NOT USE) the "content options" folder, it is legacy, and the mod is compiled from source with all features. (This mod includes source btw) https://www.nexusmods.com/mbwarband/mods/6243/?tab=description Also, I am hoping to support it in the future, i.e through content updates and bug fixes. I hope everyone likes it!! :D Submitted August 11, 2018 at 09:48PM by amazing_lily https://ift.tt/2KMd9rK

Bannerlord + ArtMoney. Who uses with?

Money -- no problem. Troops -- no problem. Attribute & Focus points -- no problem. Renown -- no problem. Inventory stuff (weapons, armor etc.), food, goods -- no problem. Even smithy stamina is no problem at all. But how do I can search and modify xp for upgrading my battle & other perks? For example: I want crossbow skill 250, what algorithm? Thanks. submitted by /u/kyiv [link] [comments]