I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
I don't understand why there will be three factions that have very similar, if not the same, troops. Wouldn't it make more sense for two of the factions, the Western and Northern Empire for example, to be split between Battania, the Southern Empire, and maybe a new faction?
I understand that it's too late to change anything, and Bannerlord looks great regardless. I was just wondering why such similar factions are included in the same game.
Submitted February 27, 2017 at 03:35PM by Ilnosrovidon http://ift.tt/2lZtcdc
Comments
Post a Comment