I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Hello. So I’ve had this game for about a year now but never actually got into it. I had played about an hour of it before writing it off and moving on. Recently though I had a hankering for a medieval game and decided to give it another chance. I am so happy I did as it is one of my new favorites!
I have a few questions about the controls for directing my troops. How can I tell them where to go without having to stand where I’d like them to be? I know there’s a way to point to a particular spot, but I cannot figure this out. Also how do I use the map during combat? Is there a way to pause the action to give them orders, or is it all done in real time?
If there are any more pointers you guys could give would be greatly appreciated!
Submitted November 23, 2018 at 09:02PM by ginrummy1 https://ift.tt/2KvLj4D
Comments
Post a Comment