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How the hell do I use Horse Archers?

In the previous versions of the game I remember that setting horse archers to "charge" would make them circle the enemy while showering them with arrows, and "engage" will make them retreat from enemy's melee range while shooting as they retreat. In this version it doesn't seem to be working that way? I've sent them to charge and about half of them went melee and the other half was randomly walking around, shooting at the shieldwall's shields. What commands should I be using for Horse Archers? What formations (other than loose) submitted by /u/doulegun [link] [comments]

Physics system abuses

When you hit someone, it shows the relative speed of the projectile or weapon(/character).

A long, long time ago, I got a GM in D&D to give me a X2 damage bonus for leaping off of heights and backstabbing dragons and such. Boar spear ridden like pogo stick == dead drake.

Assuming the speed shown is not back-added as cosmetic flavor from the damage you did and it really is displaying (part of) the calculation for how much damage you do...by exceeding the speed normal attacks occur, you should be able to do more damage.

It just needs more momentum. I've tried jumping off of things and hitting someone (really, really hard to hit you can't attack down in the air), shooting an arrow while jumping off of something (luck is better than skill) and the damage doesn't seem to improve much, but I think the gold standard would have to be a couched lance and a plummeting horse. I've never figured out how to even set that one up.

Got damage?

submitted by /u/Intergalacticdespot
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