The 1.4.15 update, as i understand it with my limited knowledge, nerfed cavalry in AI vs AI battles, so Khuzaits and Vlandians, in this playthrough, haven't steam rolled anyone. But to think Caladog could get those dirty tree fuckers to actually push to the western sea is mind boggling to me. Even Husn Fulq has stayed Aserai this whole time. I think the change they made makes the game more unpredictable, and more interesting in the long run. Really like this update so far TW, thank you. Now just unfuck smithing stamina so I dont take a whole ass year to get 20 levels and I'd be truly thankful. submitted by /u/RamshackleHunt22 [link] [comments]
Whenever I defend a town, let's say 200 defender against 1000 attackers. After defeating 300 of them, the rest of the 700 just become prisoners. This has never happened before when I first started playing. If the enemy retreates that just means get ready for an second attack. But for some reasons, whenever the enemy, even if they are 3x our size, after they retreat (let's say we killed about 1/4 of them) the remaining just gives up?? Even though they still outnumbers us and/or they could just walk away? Why are they turning themselves in?
Sure this works good in my favor but it kind of takes the fun out of a siege battle.
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