I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
Whenever I defend a town, let's say 200 defender against 1000 attackers. After defeating 300 of them, the rest of the 700 just become prisoners. This has never happened before when I first started playing. If the enemy retreates that just means get ready for an second attack. But for some reasons, whenever the enemy, even if they are 3x our size, after they retreat (let's say we killed about 1/4 of them) the remaining just gives up?? Even though they still outnumbers us and/or they could just walk away? Why are they turning themselves in?
Sure this works good in my favor but it kind of takes the fun out of a siege battle.
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