Hi, ı am trying to understand dds files and models. But that thing is turning into Gandalf for no reason. I make a model and tried it, it works perfect with other dds but when ı put my own dds file it is GANDALF. I tried to dxdt1, dxt3,5,7 etc. I tried just rgb or rgbe, rgbs whatever. I tried using another programs to cretae a dds file but. I played with shaders and metarial flags on open brf. Nothing is working ı am trying to talk with ai about 10+ hour but none of them found a solution. And its perfect on open brf but in game it doesn't work ı can't understand. submitted by /u/Hiramiyasa [link] [comments]
I’m trying to build a Japanese time relevant army. I know that Japan wasn’t super powerful during the Heian period. They predominately used horse archers and skirmishes and sneak attacks.
The horse archer heavy armies are basically useless in the game against any opponent with shields. I’ve been using kuzhait noble archer builds but it’s not enough. Any ideas how to strengthen my army with historical accuracy?
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