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Beta Mod Release - Hold the Line: Infantry AI - No more moshpit

Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...

In WF&S, why don't vassals address ruler by title?

I've done a Moscovite main quest and became a queen. Instead of addressing me by proper title ex. 'your majesty' as they did in Warband, lords just call me by my name and the way they speak is completely same as if I were their peer. I recall it was different in Warband. I'm the Tsar and I'm still saying "I beg my leave of you" to my vassals. One thing different I remember is in Warband, if vassals have no quest to give you, they would say they have trifling matters that does not suit a king/queen; yet in WF&S nothing is different from when you were a lord or a freelancer. It's not even lords; mayors, elders, tavern masters all treat me as if I'm not a queen. Is this a bug, or an oversight by the game? It's a huge immersion breaker at the moment. I initially chose to become Tsar in the questline, found this, reverted the save and tried another route to become Tsar by votes; yet this has happened again and now I'm not sure if it's ...

Help installing Anno Domini

So i was wondering why my anno domini wont install whenm i found the curlpit here http://ift.tt/2mFFZPh It wont let me pick the Modules folder. However when i pick a nonexistent folder... http://ift.tt/2njNChX the "ok" button isint greyed out anymore. Why is the installer extracxting itself into a folder inside itself? I cant open the mod. How is anyone able to bypass this? Please help! EDIT: Fixed! I had to make a new folder. Fucking... Submitted March 18, 2017 at 12:39AM by Lolbash http://ift.tt/2mFZIhM

Anyone know the point of scouts in A Clash of Kings mod?

I can't find anything online about them. It is costing me something like 90 denars a week to upkeep him, and to be honest his stats aren't that great. I was expecting him to have something like tracking 4 and path finding 3, but it's all 0. Any ideas? Edit: or any of those special characters for instance, I can't find any information anywhere. ie) the hunter Submitted March 17, 2017 at 06:51PM by SEX_WITH_OSTRICHES http://ift.tt/2mYFp1N