Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...
Now let me preface this by saying I am very dumb. Yet, there is only one feature to Bannerlord that is so important it could halt the release date and the butter hype-train. That is the modding capabilities. Taleworlds has stated that it will give full access to the modders so that they are not limited like they were in M&B. This is the only thing worth pushing off a release date as the mods are what have given Mount and Blade such longevity. I'm guessing the game is all but done but this feature is proving to be more troublesome than they expected. All in all more effort has been put into this post than the last two Dev blogs. So it must be true. Submitted May 01, 2018 at 11:49AM by PoorlyMadeMemeSubs https://ift.tt/2KsYq6j