Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...
In these last days I've been playing PoP and I came up with the conclusion that it is more of a tactical and strategic mod, that has to be played behind the rows of your army, sending them to battle rather than taking part to it individually, because everytime I try to rush and take part in a fight, I find it much more difficult than the vanilla game, they kill me in no time :/ This eventually got me bored and I'm thinking to just move on to another mod. Is it just me being noob or this mod is much less forgiving than vanilla/other mods?
Submitted September 24, 2017 at 06:31AM by Justzeenga http://ift.tt/2jVbN69
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