I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Sorry for delaying it for another 2 months by mentioning it but what if good natured lords didn't raid villages? I mean if they were good natured why would they slaughter villages of people? I'd also like to see marshals focusing on fighting other lords on the open field rather than raiding. If theyre marshal then they're looking for a good fight
Submitted September 27, 2017 at 11:06AM by Peppiping http://ift.tt/2yI67zz
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