I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
What Impossible Dream Feature would you like implemented into bannerlord if TaleWorlds had an extra 10+ more years of development
Imagine if TW had a bazillion dollar budget and a AAA dev team for bannerlord what impossible concept would you like added to the game? Other than a larger battle size, Me personally being a GoT nerd would love to see fly-able dragon mounts or a Battle Of the Bastards type system where Dead Bodies effect the Terrain
Thoughts?
Submitted September 27, 2017 at 02:28PM by usakrana http://ift.tt/2frTzDX
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