Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...
Does anyone else think pirates are a bit overpowered? They're not extremely tough one on one but they're cutlasses just attack so fast that if my units ever get in a group fight they almost always lose, even some more elite units. They just get their attacks interuped over and over. Idk maybe I'm just bad but it hurts to lose a bunch of high teir units to pirates.
Submitted September 29, 2017 at 12:49PM by D_PEAR http://ift.tt/2fXKRxU
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