I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I had a really great time playing this mod ever since the update was released, and I was wondering what other people's fun times were.
Here are mine:
1.Sea battle near Storm's End, Stannis + some Vassals vs Stormland vassals that were equal to our numbers, it was a HUGE naval battle, like 800vs800 men give or take, all on ships. I barely survived and had to resort to gangfights to keep myself alive in that mess.
2.Field battle vs Renly It was a literal Baratheonbowl, holy shit, Stannis had more numbers but it definitely came down to a double digits last men standing fight, I ofcourse, had to resort to gang fights once more in order to keep myself alive.
Submitted September 26, 2017 at 03:05PM by dominanceee http://ift.tt/2y7v5LS
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