I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
The benefits I heard from this sub so far are:
- Northman - Able to recruit a Direwolf
- Freefolk - Able to recruit Wun Wun
Are their any others? Are there any benefits to being a Westerosi for example?
Submitted September 25, 2017 at 11:12AM by kzul2 http://ift.tt/2yoPU1t
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