I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I have been playing vanilla Warband for quite some time and I am wanting to spice it up a little with some mods. I'm curious what your go to mods are when playing? Are you playing total conversion mods or are you just modding the vanilla game? What are your essential mods that make the game the best version of itself?
Thank you for your input!
Submitted September 29, 2017 at 09:53AM by TokiRhemlok http://ift.tt/2k81ls4
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