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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

New player questions

Great game, although graphics are dated. Just picked it up last week and have spent a dozen or so hours on it.

Based in Swadia, I am doing ok, my main source of real income has been winning a few tournaments. I have relocated to near the Nord sea coast (forget the name of that city) to find more sea raiders to kill for loot. But that seems to be going slowly. My army is about 58 strong and contains a mix of different guys. They cost me about 900 denars a week.

I've looked into other sources if income and am having trouble figuring out the prisoner thing. The ransom brokers I speak to do not seem to give me the option of selling them as slaves. Just to ransom someone I know which leads nowhere dialoguewise. What am I doing wrong?

I am very scared of breaking this playthrough by doing something wrong and it only seems to use one save file (most recent). I guess it is not the end of the world if something goes wrong and I get taken prisoner or lose my army?

Any words of advice are appreciated!



Submitted November 19, 2018 at 09:49AM by Necromonicus https://ift.tt/2QdiOy8

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