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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

What is recommended max vassals number if there is such a thing ? + is there max vassal troop size ?

I am asking because i think it wont be easy keeping everyone happy if im going to have like 20+ vassals in the future. Im also roleplaying as a queen without husband so throwing feasts is out of the question.

So i dont want them to eventually rebel against me and take their territories thus hindering me and setting me back.

I decided that i will only recruit goodnatured and upstanding vassals preferably with no fiefs so i can grant them mine since i have many villages to grant. BUT i also read it isnt good to grant many fiefs to one lord for this and that reason.

Ok, so i currently have 1 castle and 2 villages for 1 lord. At this point i dont know if: -i should distribute more fiefs evenly between my 5 current vassals -i should try to find more vassals and convert them without touching current fiefs?

T L D R: is there such a thing as havig too many vassals despite them having awesome personalities and what is their max troop size so i can maybe distribute fiefs based on that?



Submitted November 19, 2018 at 03:04PM by KitUbijalec https://ift.tt/2PEx7vZ

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