I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I'm a completely new player. I dont know too much about the game, just combat and basics. Currently I'm a bandit. I go to villages and drive away cattle, then i sell the beef at a nearby city. It gets good money, but I don't know if this is a correct way to play this game.
Submitted January 21, 2020 at 11:11AM by MuchoGrande45 https://ift.tt/2RcJy18
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