I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
So I'm sitting here, 12ish hours into a Bannerlord session. It's night, my house is completely dark and silent.
I turned the music off in the game 10 hours ago to watch a youtube video and forgot to turn it back on. When I'm not in battle it's very quiet, just me and the sweet hum of procrastination.
I finally get to move along the main questline and talk to Istiana, the city she's in has been hostile for ages.
"DO YOU HAVE A PIECE OF THE DRAGON BANNER?" comes booming out of my speakers.
I pooped my pants a little bit.
Submitted May 03, 2020 at 05:58AM by Norgz https://ift.tt/2SrIwP6
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