As of right now I’m an independent kingdom of just my clan holding most of the eastern empire towns and castles, 3 towns and 7 castles. I’ve run a campaign like this before, where I get filthy rich as “mercenary” owning towns then switch to a kingdom, but I’m curious if anyone else has thought on what I should do. My current thought it to start looking at what lords I want to turn from other kingdoms. I like the idea of distributing my fiefs to lords as incentive and also a cool way to control the layout of my kingdom. Let me know if you can think of any other creative, unique, and fun ways to go on from here. I’m playing on the unmodded xbox version so looking to keep it interesting. submitted by /u/WhiteLightning2002 [link] [comments]
My main goal is always to hold as many cities as possible because they make the most money and more important you can build forums there to generate influence, with is the biggest bottleneck resource mid to late game. But if you hold a city of a different culture you get a -3 debuff to fief loyalty, which is quit annoying. So while you can not change the culture of a fief nor your own and most fiefs are of imperial culture wouldn’t it makes sense to always play as a imperial from a min max standpoint?
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