I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I just reinstalled this game after almost a year. It's disappointing to see a complete lack of development on the MP side of things. It looks like an incredible Turkish dumpster fire.
I thoroughly enjoyed my Napoleonic/Warband multiplayer experience. The community was great and the variety of servers was excellent. Running around as a naked wielding a 2H great axe will never get old.
I know many people have been pushing for improvements to the single player. But I'm at a complete loss as to why almost every server is dead. Just curious on peoples thoughts. Especially if you were a big Warband multiplayer person.
Submitted July 20, 2022 at 02:15AM by TehFunkWagnalls https://ift.tt/yfcYFQ6
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