I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
the insane -3 loyalty penalty is insurmountable. i can not build anything because if i dont have the +3 loyalty thingy the settlement will instantly fucking rebel. and even if they dont the low loyalty construction penalty means nothing is ever built. but without building settlement always has low security and loyalty. how the fuck do i get out of this stupid catch 22. i try doing quests to improve security. and i throw money at construction yet it doesnt work. and stupid derthert wont allow for the policy that gives +2 loyalty so wtf do i do ?
Submitted December 13, 2022 at 10:44PM by nohorse3131 https://ift.tt/sW5aYHC
Comments
Post a Comment