I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I am playing am at war with Battania at the moment and trying to increase my relationships with them in order to take their castle and then declare my own kingdom. I want to have friendships so they dont attack when I finally do delcare. But atm my main source of income asides from loot is caravans, the battanians hired mercenary forces and they're destroying my caravans. Would it harm my relationships to execute these merc leaders just to get them out of the way? Would it damage relations with the battanians due to them being the overlords of the mercs? thanks
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