As of right now I’m an independent kingdom of just my clan holding most of the eastern empire towns and castles, 3 towns and 7 castles. I’ve run a campaign like this before, where I get filthy rich as “mercenary” owning towns then switch to a kingdom, but I’m curious if anyone else has thought on what I should do. My current thought it to start looking at what lords I want to turn from other kingdoms. I like the idea of distributing my fiefs to lords as incentive and also a cool way to control the layout of my kingdom. Let me know if you can think of any other creative, unique, and fun ways to go on from here. I’m playing on the unmodded xbox version so looking to keep it interesting. submitted by /u/WhiteLightning2002 [link] [comments]
I’ve sought out 6 companions with good enough trade for caravans. I figure my wife should remain in my party to increase chances of children & to handle jobs & help in combat. Siga is the most proficient for that role, but I can’t marry her. She doesn’t have the dialogue option to woo her, the ones that require charm skill & when I talk to her clan leader he only offers her daughters hand, not hers. She’s 43, but I read somewhere there’s no longer a marriage age limit after 18. She’s not married either. She is currently traveling in an Army, is that why? Or is it something else?
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