I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
It's been a few years since I played but wanted a second playthrough to be heavily modded. I did a little research and came to these mods: RBM, Banner Kings, Calradia at War, Calradia Expanded, Open Source Armory, and Diplomacy.
If anyone uses those mods I'd appreciate a guide on how to get everything working together (any supporting/essential mods, and what version of the game to run).
Also feel free to suggest other mods that would work alongside these.
Thanks in advance!
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