I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
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SO FIRST YEAR OF THE PLAYTHROUGH AND BOTH DERTHART AND MONCHUG BOTH DIED IN BATTLE WITHIN THE SAME YEAR🤨🤨 DERTHART:Died by the hands of the Sturgians during a siege of Nevyansk castle MONCHUG: Died also by the hands of the Sturgians by a battle near Pons Both Vlandian and Khuzait are currently the weakest Factions and it hasn't even been 2 years 😳😳 [link] [comments] |
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