I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
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I’m starting to understand Rhagaea simps. Never joined the southern empire and only did to take Zeonica from the west and then declare a kingdom. Well next thing I know she votes for me 45-75 influence to get the fief. No matter where it is I’m on the vote with the most votes. For example I started with Zeonica and even when we took Tyal and Akkalat guess who got it? Me. And I abstain every time. Really goes to show “treat your employees correct and you’ll get the best out of them” No other leader I’ve been a vassal for has given me even a fraction of Rhagaea. Now I’m not wanting to leave. I’d marry this chick if I could so I’ll wait until she dies before I betray the empire. [link] [comments] |
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