I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Does anyone remember the old troop arrangement option in the party menu when the game was first released for EA?
I remember when the game was first released, that you were able to give a specific troop type a number between 1 to 9 to arrange them for battle. This was much easier than how it is now, why was it removed?
Does anyone know if there is a mod that makes the same, like it used to be?
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