I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Hi 👋 I’m playing mount and blade war and on Mac. Battles are capped at maximum 150 units. It’s really fun but it kind of sucks that I can’t have massive battles - reinforcements kind of ruin that massive battle feeling. I played Prophecy of Pendor and you can have I think 500 or more. Unfortunately Prophecy of Pendor is pretty hard and I suck at it. Anyway for me to have massive battles in Vanilla like in Pendor ? I assume you can change by editing the game code or downloading a mod
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