I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
These mods play around with the social elements of the game
I get a notification that Dramalord detects the other two and that it disables marriage or pregnancy.
Ideally I don’t want those functions to be disabled on Dramalord.
The notification still comes up after I disable any bannertrainer setting.
I’m hoping one will take precedent and work with all interactions or something.
Anybody know how these work combined?
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